Learning keyboard and mouse shortcuts will greatly speed up your work in
3DS Max. Although 3DS Max has gazillions of shortcuts, this article
only lists the most common/ important ones. You’ll find yourself using
most of these shortcuts without even thinking about it.
The most important 3DS Max shortcuts are preceded by an exclamation mark {!} .
1/4 Absolutely Essentials Hotkeys
! M – Material Editor {![3DS Max Material Editor Material Editor Icon](http://www.cgrats.com/wp-content/uploads/2010/05/material-editor.gif)
! Alt+W – maximize, minimize current viewport (works like the {
![3DS Max Maximize Viewport Maximize Viewport](http://www.cgrats.com/wp-content/uploads/2010/06/maximize.gif)
![3DS Max Zoom Extents Zoom Extents](http://www.cgrats.com/wp-content/uploads/2010/06/zoomextents.gif)
2/4 Mouse+Keyboard combinations
These are probably the most useful shortcuts. You’ll find yourself using them more often than anything else! ALT+Middle Button - Orbit {
![3DS Max Orbit 3DS Max Orbit](http://www.cgrats.com/wp-content/uploads/2010/06/orbit.gif)
! CTRL+Middle Button -Pan {
![3DS Max Pan 3DS Max Pan](http://www.cgrats.com/wp-content/uploads/2010/06/pan.gif)
Shift+Middle Button – Pan on Restricted Axis – this will restrict the pan axis to either x or y.
! Scroll Wheel - Zoom In/ Out – Add the ALT key to this to zoom in in smaller increments {
![3DS Max Zoom Tool 3DS Max Zoom Tool](http://www.cgrats.com/wp-content/uploads/2010/06/zoom.gif)
! ! Ctrl+Left click on sub-object icons will transfer your current selection to the sub-object you clicked.
For example, if you’ve selected 20 edges and ctrl+click on the polygon icon, it will convert the edge selection to a polygon selection.
3/4 Viewport
! P – switch to the Perspective view! Q – Select {
![3DS Max Select Tool Select Tool](http://www.cgrats.com/wp-content/uploads/2010/06/select.gif)
! W – Move {
![3DS Max Select and Move Select and Move](http://www.cgrats.com/wp-content/uploads/2010/06/move.gif)
! E – Rotate {
![3DS Max Select and Rotate Select and Rotate](http://www.cgrats.com/wp-content/uploads/2010/06/rotate.gif)
! R – Scale {
![3DS Max Select and Scale Select and Scale](http://www.cgrats.com/wp-content/uploads/2010/06/scale.gif)
F - switch to front view
L – switch to left view
T – switch to the Top view
B – Switch to the Bottom view
C – switch to a Camera view
F – switch to the Front viewport
! 7 – Polygon Count
8 – Environment & Effects Window
F2 – Shade selected faces
! F3 – switch between smooth and wireframe
! F4 – edged faces
Ctrl+C – Create camera from view
ALT-Q – Isolate Object
X – Toggle Transform Gizmo
G – Hide or show Grid
Alt+B – Viewport Background
Space – Selection Lock / Unlock
4/4 Workflow
! Sub-Object Selection Keys – These are active when you’re working on an Editable Poly/ Mesh object. If your using primitives, the keys will switch to the Modify Tab {![3DS Max Modify Tab 3DS Max Modify Tab](http://www.cgrats.com/wp-content/uploads/2010/05/modify-tab.gif)
1 - Vertex
2 – Edge
3 – Border
4 – Polygon
5 - Element
! Ctrl+Backspace – remove selected edge and associated vertices
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